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Difficulty lowered for solo, scales up for duo and full fireteam. General Added a 'discard' action to Portal engrams, so they can be thrown away from the Postmaster if desired. Reduced the scoring value of the Locked Loadout modifier.

Added Multiplicity Skull.

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The Sieve Added mission objectives to indicate that the activity will restart and continue after completing a full round of The Sieve. Decreased time limits for most other activities. This modifier has been added back into the modification options for Portal activities.

Added a launch node on Kepler for The Invitation opening mission so players can replay it on Normal or Legendary difficulty.

Ten Years of Destiny

The studio's core mission is to build worlds that inspire friendship. Locked Loadout should feel less required for high scores. Dive in for a quick strike as a lone wolf or commit to a raid with a fireteam. is the official hub for Destiny, offering news, forums, fireteams, and exclusive content from the game's developers.

This improves rewards for low-Power players playing with their high-Power friends, allowing for easier access to Tier 2 gear. Fixed an issue where the Shock bane could persist and repeatedly detonate after being defeated. This should make it easier to lead your friends through their Conquests.

Pinnacle Ops Fixed an issue where the story was not progressing with each completion of Encore when launched from the Portal. Fixed an issue where the daily modifier rotations were not occurring at daily reset time. Reduced the expectations on Master difficulty and above in both matchmade and customized scoring the same amount.

Made adjustments to Power delta. Destiny 2 Update 9. Break the competition in blistering free-for-all skirmishes and wild team arenas. Ultimate difficulty matchmaking opens in Week Conquests are now replayable after their first-time completion for normal Portal rewards.

Fixed an issue causing the Oscillation modifier to have no effect. Additional fireteam members scale difficulty. Play alone or with friends across exciting adventures with rare and powerful rewards. Fixed an issue where Unstoppable Centurions would spawn in The Whisper at lower difficulty levels than intended.

Bungie is the studio behind Halo, Destiny, and Marathon. Adjusted the time limits for most activities across the Portal based on player data. Fixed an issue where the modifiers indicating Cascade enemies will appear in an activity were incorrectly calling the bane Avalanche.

It will, in general, give players more time to get their score bonuses. General English voices for Ikora, Orin, and Chioma have been updated to use their main voice actors. Fireteam Power no longer reduces your reward multiplier when below Power. Fixed an issue where text about darkness encroaching would incorrectly play in some activities where it wasn't relevant.